Category Archive: benchmark

ASHES OF THE SINGULARITY BENCHMARK RESULTS

Ashes of the Singularity has a built-in benchmark that supports DX11 and DX12. We use the crazy settings which make the game run very slow however we may make some more charts with other settings to compared budget cards when they become more available to us. DIRECTX 12 DIRECTX 11 COMPARATIVE GPU PERFORMANCE CHART See …

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THIEF BENCHMARK RESULTS

Thief is relatively slow to startup but once loaded it runs fine. Thief has a benchmark in the menu so we can test video cards for performance. This game requires about 4-5 TFLOPS of graphics performance to play with maximum graphics at 1920×1080 and maintaining 60fps. See the page on game performance. COMPARATIVE GPU PERFORMANCE CHART …

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Permanent link to this article: https://hardcoregames.azurewebsites.net/thief-benchmark-results/

METRO LAST LIGHT BENCHMARK RESULTS

Metro Last Light requires about 5 TFLOPS of graphics performance to play with maximum graphics at 1920×1080 and maintaining 60fps. See the page on game performance. The 4A Games proprietary 4A Engine makes this game about as demanding as Metro 2033. SETTINGS: DX11, Very High, AF 16x, motion blur, SSAA, Tessellation very high,  PhysX, COMPARATIVE GPU …

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Permanent link to this article: https://hardcoregames.azurewebsites.net/metro-last-light-benchmark-results/

UNINGINE HEAVEN

The developers of Unigine have a benchmark called Heaven but they want $495 licensing which is 10x the cost of games for a license. For that reason we balk at using this benchmark for video card review. We could also buy several new video cards for $495. There are many other free benchmarks and many …

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Permanent link to this article: https://hardcoregames.azurewebsites.net/uningine-heaven/

METRO 2033 BENCHMARK RESULTS

Metro 2033 requires over 4 TFLOPS of graphics performance to play with maximum graphics at 1920×1080 and maintaining 60fps. See the page on game performance. SETTINGS: DX11, Very High, 4x MSAA, 16X AF, PhysX, Advanced DOF, Tessellation COMPARATIVE GPU PERFORMANCE CHART See the page that features a graph of the relative performance of video cards.

Permanent link to this article: https://hardcoregames.azurewebsites.net/metro-2033-benchmark-results/

ALIENS VS PREDATOR BENCHMARK RESULTS

One of the Alien vs Predator’s marketing features for the PC version is the support for DirectX 11. In 2010 games were starting to add DX11 capabilities to the game engines. The game supports DX9 for XP and Vista users. See the page on game performance. You can download the Aliens vs Predator benchmark for free from …

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Permanent link to this article: https://hardcoregames.azurewebsites.net/alien-vs-predator-benchmark-results/

CRYOSTASIS BENCHMARK RESULTS

The Cryostasis engine uses PhysX for water effects. The ice is everywhere, wind is blowing hard enough to blow the player across the ice. The effects make for an extremely demanding game. See the page on game performance. You can download the benchmark from NVIDIA here. If you need PhysX you can get there here. …

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Permanent link to this article: https://hardcoregames.azurewebsites.net/cryostasis-benchmark-results/

CRYSIS WARHEAD BENCHMARK RESULTS

Crysis Warhead is a PC Exclusive release from EA. The remaining games from the Crysis series are also available for the Xbox 360 and PS3. See the page on game performance. Unfortunately the sever for the benchmark closed long ago. We never used any registered features so that the table would be consistent over time, Benchmarks …

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FURMARK BENCHMARK RESULTS

Furmark is popular 3D OpenGL based program that can be used to benchmark video cards or stress test them. We have been using this program since it was released back in 2008. Furmark uses a fuzzy donut which is rendered into a infinite path that is completely procedurally generated and built with OpenGL to accelerate …

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Permanent link to this article: https://hardcoregames.azurewebsites.net/furmark-benchmark-results/

GAME BENCHMARKING

Historically chess was a popular benchmark for mainframes and personal computers alike. IN the 1980s, Sun, Apollo and Apple all offered more sophisticated machines for business and research. One the Pentium MMX processor arrived, the PC was finally able to achieve enough performance for 3D gaming. Early 3D games motivated innovation and graphics cards began to …

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Permanent link to this article: https://hardcoregames.azurewebsites.net/game-benchmarking-2/