Category: developer

VISUAL STUDIO 2017

C++

Visual Studio 2017 is much more feature packed compared to the previous release that it would take several books to explain it all. For game development, Visual C++ remains the tool of choice for AAA titles. DirectX 12 is the API for Windows 10 and the full power of the Windows SDK is available. Visual …

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CONTENT CREATION TOOLS & DX12

C++

Steam distributes Blender and Autodesk distributes 3D Studio, Maya and AutoCAD. These tools are the most widely used ones for creating 3D game worlds. Blender is open source and it has a large community of contributors. Many game studios have used Blender successfully. DX12 uses multiple GPU cards to manage rendering and this makes it …

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CONVERTING OLD GAMES TO DX9

DirectX_1_logo

Many early Windows games were developed with DX5, DX6, DX7 and DX8. Windows XP introduced DX9 which finally added strong support for the GPU. DX3 was a developers nightmare so no serious games were developed with it. DX4 was not released and DX5 was the next release which was used by a few early Windows …

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PHYSICAL ADDRESS EXTENSION

Windows logo

Physical Address Extension (PAE) is a processor feature that enables x86 processors to access more than 4 GB of physical memory on capable versions of Windows. Certain 32-bit versions of Windows Server running on x86-based systems can use PAE to access up to 64 GB or 128 GB of physical memory, depending on the physical …

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