Line of Sight: Vietnam was released March 5, 2003 by Infogames. The game was also developed by nFusion. Line of Sight: Vietnam is tactical first person shooter.
This game uses disc checks and Securom, Macromedia, Starforce, Tagès and other protection systems are being rejected by Windows Vista, 7, 8 and 10 for security reasons (KB3086255).
In 1968 the U.S. Army assigned a young sniper to the 5th Special Forces compound in Nha Tong, Vietnam. His mission: disrupt the enemys command structure, scout Viet Cong positions, and ambush the enemy in the dead of night. For him, success depended on a rifle, a target, and a clear Line of Sight
Line of Sight: Vietnam is a very tactical type of game. This means that the player can be killed by a single bullet just like the real situation in Vietnam.
The game is broken up into several missions not unlike the search and destroy missions that typified the real situation in 1968.
From the top of the single player campaign the player is given a mission briefing and is being transferred to the field by chopper when he is shot down.
The player starts on a trail with a pistol and a knife; the rest of the gear is lost. Stealth is critical to avoid detection and getting shot.
Success depended on a rifle, a target, and a clear Line of Sight. The job is to locate elusive enemy soldiers and pick them off one-by-one. You pick up a rifle after the first kill in the campaign.
The game has a typical health meter and ammo etc. are picked up as the missions are played.
Using the rain, the thick foliage and ground cover the player has to engage the enemy machine gun nest that shot down the Huey and then rescue the survivors from the crash sight.
Then the survivors need to be taken to a safe zone to complete mission.
There are at least 10 different weapons used. The player can pick up any weapons taken found after a kill.
- M-21 sniper rifle
- Tokarev pistol
- Dragonov rifle
The night missions are especially cool! You use night vision scope and watch your enemies in graveyard green!