SYSTEM REQUIREMENTS

Over time PC games have held a leadership role over gaming consoles. It is still its helpful to be aware of the generations of consoles which give a rough guide to the minimum system requirements for the period.

Generally PC processors have been much faster than consoles which have more constrained power limitations. PC memory is the weakest part as most do not realize additional memory can improve overall performance.

Graphics cards are widely available that are dramatically more powerful than any console. Graphics card vendors have long competed with who can design the most powerful cards.

A good rule of thumb for system memory is 8GB plus 2x the amount of VRAM on the video card. VRAM is shadowed in main memory so extra memory is needed for the buffer. An 8GB video card is best with 32GB of main memory.

GENERATION 9

The Xbox One S and PS4 Pro bump the screen resolution to 3820×2160 for UHD televisions. This will push the video card required to about 6 TFLOPS or more in order to play games at this extreme resolution. The GTX 1070 and RX480 are both hard pressed to play games at UHD resolutions.

DX12 with its explicit multiple graphics cards will make it easier to handle extremely demanding games at 3820×2160.

GENERATION 8

The Xbox One and PS4 bump the screen resolution to 1920×1080. The consoles use X8 processors but they run at 1.6 GHz and do not have L3 cache unlike PC processors which have long had L3 cache memory to boost performance..

DirectX 11 video cards are backwards compatible so games designed for DX9 or DX10 will work fine. Generally with a enthusiast graphics card, playing older games at 1920×1080 is not very demanding.

We have a HD 7870 which has 20 GCN cores at 1000 MHz. The PS4 has 18 running at 800MHz and the Xbox One has 12 running at 853MHz. The HD 7870 can play every game available at 1920×1080 easily. The RX 480 has 36 GCN cores. AMD Vega may have 64 GCN cores.

GENERATION 7

XBOX 360 and PS3 are designed to run on old analog televisions which 720×480 maximum resolution. Most PC gamers play at much higher resolutions which requires proportionately more powerful graphics cards.

Crysis was considered demanding as it was designed for the 7 generation console which is much more powerful than 6th generation machines.

HDTV was starting to become available so the 7th generation consoles do support HDMI. System limitations restricted most games to 1280×720 which is much less demanding.

GENERATION 6

XBOX and PS2 are designed to run on old analog televisions which 720×480 maximum resolution. Most PC gamers play at much higher resolutions which requires proportionately more powerful graphics cards.

 

 

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