headerTribes: Ascend 3 was released April 12, 2012 by Epic Games. The game was developed by Hi-Rez Studios. Tribes: Ascend is a first person shooter with RPG elements.

Tribes: Ascend features a class-based loadout system. Each loadout specifies what type of armor the player has, along with what weapons and items they carry.

Tribes: Ascend is the worlds fastest shooter.

The game features jetpacks, skiing, vehicles, team-based gameplay, and cutting-edge graphics using Unreal 3 technology.

Tribes: Ascend includes 9 playable classes, 5 game-modes, and 16 unique maps.

Loadouts will only support three weapons at a time; two in-hand weapons and one melee object, along with either grenades or mines and a pack.

Players will be given 3 free loadouts: the Pathfinder, Soldier, and Juggernaut, when they first start playing the game, each wearing light, medium and heavy armor respectively.

There are over 15 available loadouts available. They can be earned for with game play or purchased.

Tribes Ascend is being offered as a free to play game which is still relatively new in the gaming industry.

Download the game here.

Hi-Rez also sells cosmetic items such as player skins, along with boosters that allow players to gain tokens and experience at a faster rate.

Players earn in-match credits during matches for killing enemies, repairing structures or capturing objectives.

Credits are then used to buy vehicles, supply drops, Tactical and Orbital strikes and base upgrades.

Enthusiasts should find this game very playable even without any premiums.


The ranking system is a vanity reward for players and also serves a functional purpose for the in-game queue system. Each level of a rank has a unique rank title and insignia.

Players begin as a rank 1 (“Recruit”) and earn ranks as they play the game. Each players’ current rank insignia is displayed next to their name on the in-game scoreboard.

Rank title and insignia are shown to an enemy player that you have recently killed (displayed on the kill-cam screen).

A summary report of rank experience earned is displayed on the post-match scoreboard screen at the end of each map. An experience bar is also displayed and grows in a horizontal direction as rank experience accrues.


Capture the Flag, Team Deathmatch and Arena game modes are all available.

The game does not offer any mods or map making features, however custom servers will be available.

According to Hi-Rez COO Todd Harris, those wishing to run a custom server will be able to rent one from Hi-Rez and set their own rules.

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